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Skwarka

A physically based raytracer

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GALLERY

A number of interesting scenes rendered by Skwarka renderer demonstrating its functionality. Images of the results of rendering the various scenes are below (click the thumbnail for a high-resolution image).

Most of these scene description files are available for download at the PBRT Scenes page.


Series of dragon models, illustrating depth of field. (Dragon model courtesy of the Stanford 3D Scanning Repository).
Audi TT car model, illuminated with environment map light source. Model courtesy of Marko Dabrovic and Mihovil Odak.
Modern villa scene Model courtesy of Florent Boyer, rendered using photon mapping for indirect lighting.
Complex ecosystem model, rendered with photon mapping for indirect lighting. (Model form Deussen et al. Realistic modeling and rendering of plant ecosystems.)
Sponza model rendered with photon mapping. Model courtesy of Marko Dabrovic and Mihovil Odak.
Set of blocks with a realistic metal material. This model is an example from the procedural modeling system Structure Synth
Keenan Crane's interesting "yeah, right" model, rendered using a realistic silver metal model. It is reflected by a material that is a realistic model of aluminum and rendered with photon mapping.
Volumetric smoke dataset, rendered with the single-scattering volume integrator. (Dataset courtesy Duc Nguyen and Ron Fedkiw).